

I agree with all potency mods and I keep mine at 131 speed and 130 potency. Since survivability is more important than speed with B2, I highly recommend the use of a critical avoidance arrow over a speed arrow. I had ~130% potency on my runs which, after the 80% chance to inflict buff immunity, gave me a 84% chance to pass the tenacity/potency check on GK and a 70% chance on Padme.Īfter all you want to cut down the RNG factor as much as possible and a high potency on B2 does exactly that. Personally I'd go for the protection arrow just to survive a bit longer and live with that 2 dodge chances. GK has 46% tenacity (unless the event version has other stats) and a fully maxed B2 has 53% potency. Unless you had smth like 180% potency on your B2 previously (which I highly doubt) or you were already quite a bit into the battle (GG lead gives stacking potency for DS droids when they get resisted) that was just pure luck then. It say the enemy will have -50% defense, but if I put Asaj or Poggle in as leader, my characters ALL do the same amount of damage.can u believe that crap! They really need to fix that!

Matter of fact I’ve also noticed that GG’s leadership ability is crap and don’t work correctly either.

I dropped my B2’s Potency by and he still does around the same amount of buff immunity. Some people say all Potency, but after switching mods around, it don’t have to be all Potency.
